Table of Contents

Enum AnimationUtility.Wave.PulseExtrema

Namespace
TMPEffects.TMPAnimations
Assembly
TMPEffects.dll

If the wave has a CrestWait or TroughWait, PulseExtrema defines whether an extremum is passed once the wait time begins, or once it ends.

[Flags]
public enum AnimationUtility.Wave.PulseExtrema

Fields

Both = Early | Late
Early = 1
Late = 2