Class WaitCommand
- Namespace
- TMPEffects.TMPCommands.Commands
public class WaitCommand : TMPCommand, ITMPCommand, ITMPParameterValidator, INotifyObjectChanged
- Inheritance
-
WaitCommand
- Implements
- Inherited Members
Properties
ExecuteInstantly
Whether the command is executed the moment the TMPWriter begins writing.
Otherwise, it is executed when the TMPWriter shows the character at the corresponding index.
public override bool ExecuteInstantly { get; }
Property Value
ExecuteOnSkip
Whether the command should be executed by the TMPWriter if its text position is skipped over.
public override bool ExecuteOnSkip { get; }
Property Value
ExecuteRepeatable
Whether the command may be executed multiple times if, for example, the TMPWriter is reset to an earlier text position after the command has been executed.
An example for a command that should not be repeatable is one that triggers a quest, or adds an item to the player's inventory.
public override bool ExecuteRepeatable { get; }
Property Value
TagType
The type of command this is.
public override TagType TagType { get; }
Property Value
Remarks
Index: This type of command is executed when the TMPWriter shows the character at the corresponding index. It does not need to be closed.
Example: This is <!delay=0.01> my text
Block: This type of command is executed when the TMPWriter shows the character at the first corresponding index. It needs to be closed, and will operate on the enclosed text.
Example: This <!show>is my</!show> text
Either: Both applications are valid.