Table of Contents

Interface IAnimatorContext

Namespace
TMPEffects.Components.Animator
Assembly
TMPEffects.dll

To be used with TMPAnimator.
Contains context data of the respective TMPAnimator.

public interface IAnimatorContext

Properties

Animator

The animating TMPAnimator.

TMPAnimator Animator { get; }

Property Value

TMPAnimator

DeltaTime

The current delta time (=> time since last animation update).

float DeltaTime { get; }

Property Value

float

PassedTime

The time that has passed since the animator began animating.

float PassedTime { get; }

Property Value

float

ScaleAnimations

Whether animations are scaled.

bool ScaleAnimations { get; }

Property Value

bool

ScaleUniformly

Whether to scale animations uniformly (based on the default font size of the animator) or on a per character basis.
Ignored if ScaleAnimations is false.

bool ScaleUniformly { get; }

Property Value

bool

UseScaledTime

Whether animations use scaled time.

bool UseScaledTime { get; }

Property Value

bool

Methods

StateTime(int)

Check how long the CharData at the given index has been in its current VisibilityState.
Generally, to be used with show and hide animations.

float StateTime(int index)

Parameters

index int

The index of the character to check.

Returns

float

How long the CharData at the given index has been in its current VisibilityState.

StateTime(CharData)

Check how long the passed CharData has been in its current VisibilityState.
Generally, to be used with show and hide animations.

float StateTime(CharData cData)

Parameters

cData CharData

The character to check.

Returns

float

How long the passed CharData has been in its current VisibilityState.

VisibleTime(int)

Check how long the CharData at the given index has been visible.

float VisibleTime(int index)

Parameters

index int

Returns

float

How long the CharData at the given index has been visible.

VisibleTime(CharData)

Check how long the passed CharData has been visible.

float VisibleTime(CharData cData)

Parameters

cData CharData

The character to check.

Returns

float

How long the passed CharData has been visible.